My idea is to create a robot, standing on my keyboard, and I can play with it.
I took a photo of my keyboard as the ImageTarget. This the the scene in Unity:
I downloaded the Lean Touch library to make the interaction:
Below are the problems I’ve encountered and my solutions:
1. Image Target Textures not show up
This solution works for me:
In the project panel,
Go to Assets >Editor>QCAR>ImageTargetTextures>(Your DB)
Or : Assets >Editor>Vuforia>ImageTargetTextures>click (Your DB) (update 9/24/2017)
Then in unity inspector on the top right above the open button there will be a settings button. Click on that and then click “reset”.
2.When export to iOS, on this help page, it says:
On your device, go to Settings > General > Device Management > Developer App > [your app name]…
But I can’t find Device Management in my iPhone.
This is the solution: HOW TO INSTALL PROFILE AND DEVICE MANAGEMENT?
Then I finally got this menu show up:
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